Eu4 crown land

For each faction, dev assigned is `dev_conquered * influence / total_influence`. Let’s say you have the nobility at 60 influence and burghers / clergy at 30. If you conquer 100 dev pre absolutism, the calculation is as follows: Crown / Nobility: 100 * 60 / 180 = 33.3. Burghers / Clergy: 100 * 30 / 180 = 16.65.

Eu4 crown land. Estates events. The five-year pulse that triggers estates events is different from the one that triggers idea group events. The Events for the Burghers can be found …

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Go to eu4 r/eu4 • by ... Between Charles II and Philip the Good Burgundy completely ignored the French crown. Charles shifted hard to pushing for Frederick III to crown him as King of Lotharingia to finalize the Burgundian split. Given that Frederick III had to flee in the middle of the night to avoid that disgrace (and avoid Charles' army ...These 3 privileges will eat all your starting Crown Land, giving you a Low Crown Land warning, but with your Crown Land Equilibrium being 40% to 50% due to low Estate Influence, conquering will quickly nudge it back up above 20, Note: 60 to 90 total Estate Influence -> 60/ (60+60) = 50% to 60/ (60+90) = 40%.ok i answered my own question. putting the answer here for others: to use add_loyalty command the ID's are as follows: estate_church. estate_nobles. estate_nomadic_tribes. estate_cossacks. estate_burghers. estate_dhimmi. you can find these ID's in the files in: "\\Europa Universalis IV The Cossacks\common\estates".r/eu4 • Top amount of mana generated by a ruler is 6/6/6, a gold mine with optimal development produces 6.66 ducats per month. ...The way I did it was by looting a few areas then waiting on the loot to regenerate and looting it again continually moving around. This helped the devastation to rise more quickly. JoachimLarsson Inquisitor • 5 yr. ago. this ^ i did it the same way, it's the least painful way too get it.Estate Guide for 1.30 (v.1) Patch 1.30 introduced the Estate system overhaul, where one has to juggle between Crown Land, Absolutism, and Estate Loyalty/Influence to get Estate Privilege Bonus. The new and improved Diet/Agenda system also introduced mini missions that are similar to the old repeatable Mission system where it wants you to ...

EU4 Debug_crownland Command General Information This debug command starts a log for all crownland changes for the country with the specified country tag. Syntax debug_crownland [country tag] Country Tag The country tag of the country you wish to log all crownland changes for. Search Our Database of 304 EU4 Console Commands Charge >> ExamplesFor each faction, dev assigned is `dev_conquered * influence / total_influence`. Let’s say you have the nobility at 60 influence and burghers / clergy at 30. If you conquer 100 dev pre absolutism, the calculation is as follows: Crown / Nobility: 100 * 60 / 180 = 33.3. Burghers / Clergy: 100 * 30 / 180 = 16.65.There's a very slow, and very janky way of doing it. Revoking privileges that grant your crownland to an estate is one way. Going to 100% CL, then granting a single land privilege to Rajputs, then selling all of your remaining CL would give Rajputs 100% land share.Nevermind the fact that youtuber EU4 "guide" is just an edited playthrough i find too many youtuber are reckless with their crownland and goes zero for monarch points. ... Hell, if every privilege took away crown land, it would sometimes be worth it even for the +25 opinion or + free ships privileges.Trigger conditions. Does not have a seat in Parliament. Development is at least 25. Is in a state. Is a core of owner. Province owner: The country has a parliament. Mean time to happen. 720 months.This privilege is added through the event Estate Statutory Rights when the country has a crown land share of ≤ 10% for monarchies with a nobility estate. +25 Minimum autonomy. Every estate loses 30% of their land share and gives it to the crown. Can not be revoked for 20 years. Boyars - Rynda Infantry −5: 5.0: 5.0Below is a list of all Parliament Issue ID codes. Type the name of a Parliament Issue or a Parliament Issue ID into the search box below to instantly filter the table. Up-to-date, detailed help for the Europa Universalis IV (EU4) command add_issue. This page includes help on how to use the command, argument explanation and examples.

Go to eu4 r/eu4 • by ... Title at 0% Crown Land will grant 3 years worth of income, and you can immediately Sale of Title again after ESR at 30% Crown Land (35% if you Seize after event pop but before picking the 30% Crown Land) for another 2.1 year worth of income, then let your future conquests to nudge that 20/25% Crown Land back above 30%A land record is a broad term that involves real estate. A land record documents the transfer of land between private owners, or between the U.S. government and private owners, according to The U.S. National Archives and Records Administrat...Apr 18, 2023 · Added the privilege mechanic no_estate_crownland_loss_from_developing #Prevents crown land loss for an estate from developing provinces Added on_colony_finished = {} #ROOT = is the colony which just finished, fires whenever a province gets colonized - regardless if it was done by a colonist or not (which means Siberian Frontier colonies would ... Personally, "best" for role-play would be The Papal States so battle pope can pay them back for the embarrassment during the Crusades. Spain would also be good since it's essentially taking the Reconquista to its logical extreme. Catholicism is perhaps the strongest rival to Islam, so it makes the most sense to me. 2.1 comment. Best. Add a Comment. Kapofti • 5 min. ago. R5: I was around 100% crown land for many years and then suddenly lost all of it (I think it was after the peace deal but not sure), just before absolutism …. Did I miss something ?

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Netherlands and Italy are both in end trade nodes so it doesn't require a lot of effort to make a lot of money when playing in those areas. idk that I'd call Milan a tall type nation. Italian ideas are absolutely meant for wide play. though you'll need to do some combat to break free of Burgundy as Holland; Not at all.Indeed, that is how you give land to a particular estate. What I don't know is how to TAKE land from a particular estate. I know estates are no longer tied to provinces, yadda yadda. I just thought it would make sense to be able to only seize the land of a particular estate. Like, I want to strengthen the Burghers, why would I take land from ...Up-to-date, detailed help for the Europa Universalis IV (EU4) command fast_colonize. This page includes help on how to use the command, argument explanation and examples. This is a toggle command that turns instant colonization on and off. Instant colonization, as you might've guessed, makes colonization instant. This command will also affect AI countries making them instantly colonize too.The Kingdom of Sweden entered the Kalmar Union with Norway and Denmark willingly in 1397, eager to limit the influence of the German merchants of the Hanseatic League. The union has however in many ways proved to be a disappointment to the Swedish nobles. Authority has become centered in faraway Denmark, and the many conflicts with Lübeck and the Hanseatic cities have been quite costly.For each faction, dev assigned is `dev_conquered * influence / total_influence`. Let’s say you have the nobility at 60 influence and burghers / clergy at 30. If you conquer 100 dev pre absolutism, the calculation is as follows: Crown / Nobility: 100 * 60 / 180 = 33.3. Burghers / Clergy: 100 * 30 / 180 = 16.65.

The lack of a defined capital and consistent crown lands reinforced the idea that the imperial title was universal as it was not necessarily associated with any one area. [2] Throughout its long existence, the Holy Roman Empire was a central element in international relations in Europe, not only because the empire itself was often one of the …Best. Add a Comment. JorisJobana • 5 min. ago. R5: I need to do a national focus but the requirement is 90% crownland, how do I do that without becoming a parliamentary republic? Deving is not doing anything because they only increase like 0.1 crownland per click. Thanks in advance!Theocracy is a form of government where power is held by the religious elite. Theocracies get to designate an heir from a list of candidates (except in a papacy government form). Although the choice does not affect the future heir's monarch skills (set at random), they give the player different effects and events once the heir comes into power. Has access to the Divine idea group, unless ...between 90% and 100% crown land −0.025: having kingdom rank −0.025: as protestant country with the Head of Faith church aspect −0.02: between 80% and 90% crown land −0.01: Mughals with assimilated West African culture −0.01: between 70% and 80% crown land +0.05: during Bankruptcy +0.1: between 10% and 19% crown land +0.2: between 5% ...trust FRA -10. The above command would make your current country's trust in France (FRA) go down by 10 (as negative 10 was specified). Up-to-date, detailed help for the Europa Universalis IV (EU4) command trust. This page includes help on how to use the command, argument explanation and examples. This command adds the specified amount of trust ...Map displaying crown land (public land) in Canada, sourced from government open data.If you exploit on a province that has development at 8, 11, 14, 17, 19, 21, etc, you're saving yourself one click of develop, saving yourself up to 78 MP. Then there's exploiting to reduce missionary strength modifier, or culture convert cost. You can also use it to fine tune estate influence to get that 80.00% down to 79.99%.Go to eu4 r/eu4 • ... Additional comment actions. R5: The tooltip says that as long as my estates' influence is below 60%, I will gain crown land upon conquering more territory. In this save, I conquered Transoxiana and instead of going up, my crown land actually went down (from 59 to 58). Has anybody else encountered this issue?Europa Universalis IV. The Prussian Confederation Revolts Broken. Thread starter arciiian; Start date Jun 11, 2020; ... confederation occurs you use the privilege "Concede to the Prussian Confederation" that more or less bringgs the crown land to zero this triggers an event where you gain round about 30% Land for the crown at once And then the ...Crown or self governing colony. Lykus Cerebros. Aug 17, 2021. Jump to latest Follow Reply. I am colonizing in a MP with random New world. So far I have no experience with the new colony types and when to use which. I think the private enterprise is pretty straightforward. I used that for smaller regions with not much land to colonize...

Every estate gains one privilege which allows you to develop your provinces without the affected estate to lose crown land. While this seems like a drawback for a few estates, for others like the Nobility which has access to Increased Levies or the Rajputs whose access to their special units is tied to the crown land they have it will be a …

Nobility estate loses 1% crown land share; Burghers estate gains 10 loyalty; ... ↑ These events can be found in /Europa Universalis IV/events/flavorBRAPRU.txt. ↑ 2.0 2.1 This is a hidden event; the name and description shown here are chosen to reflect what the event is doing.It could be something different and the numbers could just randomly match up. I am, however, pretty confident in this conclusion. This then concludes into the following conclusion. EDIT: Wrong: Selling Titles gain = Yearly income * (100% - amount of crownland) * x. If anyone has concluded something different, please explain you conclusions.Jun 14, 2020 · I currently have 69% Crown Land and get the bonuses: +10 Max Absolutism, +1 Yearly Absolutism, and +10% Tax. Is there a point to owning more Crown Land than that? Is there a further bonus? So the event "constitutional restoration" made me change to parliamentalism. Since it's already the age of absolutism i changed it back to royal decree for higher max absolutism, but this apparently also gives the Junkers 30% more land? Is this a bug, and how can i stop this from happening? Only have AoW, no mods, playing as Prussia.206. r/eu4 • 1 mo. ago. Doing a horde run, 1770, took 500% overextension at once. (Created two client states but still around 200%) Doing fine, the entire country is occupied by rebels but I have a million manpower, 2 million troops, 5k income so I should be fine, just need motivation to continue. Help needed.Can't seize land. Hey fellers, my game is being mega autistic and won't let me seize land from estates, the reason being that I have "atleast 1 rebel controlled territory or army" when there literally is none. When the game says there is, it usually means there really is one. Even if there's no rebel on the rebel screen, it doesn't mean there ...(1) You have lots of ways of increasing your GC early game, when you will probably feel most constrained. The best part is that the devs have actually made it a trade-off. For example, you have to choose between giving up crown land/reforms or getting more GC; so, the decision feels more important and consequential.Even worse the rebels they lost to which took the crownland disables the ability to seize land from estates leaving no way to recover, the ai then keeps reducing autonomy which goes back to 100% anyway but now causes huge unrest resulting in pretty much every province having 100% devastation and Spain having a standing army of 7k

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Please check our previous Imperial Council thread for any questions left unanswered Welcome to the Imperial Council of r/eu4, where your trusted and most knowledgeable advisors stand ready to help you in matters of state and conquest.. This thread is for any small questions that don't warrant their own post, or continued discussions for your next moves in your Ironman game.Hey, I'm returning to EU4 after years away from it, and the most visible change I've had to adjust to was the estate rework. While I appreciate crown land being an abstract fraction and no longer a set of specific provinces, I find the Seize Land routine somewhat tedious.Here’s a list of all the EU4 cheats: fow – Removes the fog of war. die – Kills the current ruler. winwars – Get max warscore in all wars you are currently fighting. annex or integrate ...Aug 16, 2023 · Here’s a list of all the EU4 cheats: fow – Removes the fog of war. die – Kills the current ruler. winwars – Get max warscore in all wars you are currently fighting. annex or integrate ... For example: I take the mil and Mana powerpoint privilege, then I seize land and take also the diplo powerpoint privilege. Afterwards I can take all the other privileges I like: patronage the arts, supremacy over the crown, monopolies for all 3 estates. Then I sell my last 4 % crownland. Now I have all the bonuses I ike and a big load money.The new EU4 update has something called crownland. Does anyone know anything about it? This thread is archived New comments cannot be posted and votes cannot be cast 16 20 comments Best schultzche • 3 yr. agoAll my estates have less than 60% influence but i still lose crownland when i conquer provinces. From what I know (it can be wrong but seems to work this way when I play) : you as a crown have 60% influence and new land that you conquer is divided into number of estates+1 parts: your (60/total influence), first estate (their influence/total), etc.The rebellious nobles formally surrendered to the king two years after the start of the revolt at the 1609 meeting of the Sejm. The meeting is known as the Pacification Sejm and the nobles surrendered in return for leniency. Hetman Chodkiewicz and many royal supporters successfully argued for amnesty for the rebels.Europa Universalis IV. Estates. So im looking at estates in the early game, from the research ive been doing people say to pick the privileges that add +1 ADM/ DIP, but I cant help but notice they also take away 10% crown land. So, as England (only have Clergy and Burghers) I chose +1 ADM and +1 DIP, that means my crown land is now 23% and I ... ….

Unlock the parliament issues “Adjust British Laws”, “Adjust Angevin Laws”, and “Adjust English Laws”. Gain country modifier “Restored Order” for the rest of the game, giving the following effects: +0.5 Yearly legitimacy. +0.3 Yearly republican tradition. +0.5 Yearly devotion. +5% All estates' loyalty equilibrium.It could be something different and the numbers could just randomly match up. I am, however, pretty confident in this conclusion. This then concludes into the following conclusion. EDIT: Wrong: Selling Titles gain = Yearly income * (100% - amount of crownland) * x. If anyone has concluded something different, please explain you conclusions.This is the second part in a series (I, II, III, IV) that examines the historical assumptions behind Paradox Interactive's grand strategy computer game set in the early modern period, Europa Universalis IV (EU4).Last time, we took a look at how EU4 was a game fundamentally about states and how the decision to orient the game in this way both expressed a theory of history centered on states ...The premise of Europa Universalis 4 is simple: build a nation. You’re in control of your nation’s destiny, letting you build alliances, dominate trade routes, change governments, and conquer the world. Like other grand strategy games from Paradox Interactive, EU4 isn’t the easiest to master. With that in mind, we’ve compiled a complete …What's better, PU or Conquest? I've tried to install Swedish heir in Poland during my first game, but every time some minor HRE prince was surpassing me. I'm doing PU rn and it's working pretty good. Conquest is fine if that's what you want to do but in my opinion it distracted me from fighting the HRE and Denmark.Edit: so it seems you can grant the burghers an estate privilege that stops the Danzig event but it requires you to give the burgers 20% more land which is basically all your crown land in 1444 so definitely not desirable but it is possible to stop the Danzig event. You only need 40% crownland before 1460 which is reachable by taking crownland ...I have 39.589%. : r/eu4. I need 40% crownland to curtail the Prussian Confederation. I have 39.589%. I…. I’ve got hundreds of hours and I never knew deving gave crownland. Damn. No worries. The game has so many mechanics. Im about 500 hours in and i usually learn something new every game.Strategy [edit | edit source]. Adopting Parliamentarism before the Age of Absolutism allows the manual assignment of the initial parliament seats. To get enough reform progress, the nation-wide autonomy level must not be too high, which usually means holding few territories and few trade companies.ok i answered my own question. putting the answer here for others: to use add_loyalty command the ID's are as follows: estate_church. estate_nobles. estate_nomadic_tribes. estate_cossacks. estate_burghers. estate_dhimmi. you can find these ID's in the files in: "\\Europa Universalis IV The Cossacks\common\estates". Eu4 crown land, [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1]