Pirate stat block 5e

If it has a phylactery, a destroyed lich gains a new body in 1d10 days, regaining all its hit points and becoming active again. The new body appears within 5 feet of the phylactery. Spellcasting. The lich is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 20, +12 to hit with spell attacks).

Pirate stat block 5e. Cargo Hauler. The bosun has advantage on Strength checks. Sea Legs. The bosun has advantage on ability checks and saving throws to resist being knocked prone.

Firearms Knowledge.The giff's mastery of its weapons enables it to ignore the loading property of muskets and pistols. Headfirst Charge.The giff can try to knock a creature over; if the giff moves at least 20 feet in a straight line and ends within 5 feet of a Large or smaller creature, that creature must succeed on a DC 14 Strength saving throw or take 7 (2d6) …

Warships are slower but more heavily armed vessels capable of taking on more cargo. They share many of the following areas, but, as their map tags reveal, they don't have the exact same facilities. A sailing ship or warship has the following features: Ceilings. The ceilings in the lower deck, holds, and cabins are 8 feet high with 6-foot-high ...Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (4d6 + 3) necrotic damage. Etherealness. The ghost enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane. Simple monsters work as mooks, but having a role in combat is more fun. So instead of creating basic stat blocks, I’m trying out more experimental mechanics for monsters. And Yu-Gi-Oh cards seemed like a good source of inspiration. So here are some new 5e statblocks, based on Yu-Gi-Oh cards. Tim Gonzalez 4 Comments. D&D, Homebrew.The Pirate makes three weapon melee attacks or three ranged attacks. Scimitar. Melee Weapon Attack +5 to hit, reach 5 ft, one target. Hit: 6 (1d6 +3 ) ...Actions. Multiattack. The enforcer makes two attacks with its lance or its heavy crossbow. Spear. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 23 (2d12 + 10) piercing damage. Heavy Crossbow. Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 100/400 ft., one target. Hit: 5 (1d10 + 3) piercing damage.Languages Abyssal, Celestial, Infernal, Primordial, Telepathy 120 ft. but can't speak. Challenge 23 (50,000 XP) Proficiency Bonus +7. Amphibious. The kraken can breathe air and water. Freedom of Movement. The kraken ignores difficult terrain, and magical effects can't reduce its speed or cause it to be restrained. Contents 1 Pirate 1.1 Creating a Pirate 1.2 Class Features 1.2.1 Table: The Pirate 1.2.2 Dueling Ace 1.2.3 Fencing Adept 1.2.4 Rigging Monkey 1.2.5 Slippery as an Eel 1.2.6 Pirate Reputation 1.2.7 Sturdy Sea Legs 1.2.8 Ability Score Increase 1.2.9 Pirate Garb 1.2.10 Extra Attack 1.2.11 Follow Foe 1.2.12 Grog Master 1.2.13 Eagle Eyes

A sailing ship for your players; A floating pirate town; Pirate weaponry; OGL stat blocks for all monsters; Creative, CR appropriate treasure; 138 Further ...Warships are slower but more heavily armed vessels capable of taking on more cargo. They share many of the following areas, but, as their map tags reveal, they don't have the exact same facilities. A sailing ship or warship has the following features: Ceilings. The ceilings in the lower deck, holds, and cabins are 8 feet high with 6-foot-high ... This part of the stat block specifies what the ship can do on its turn, using its special actions rather than the actions used by creatures. It even relies on its actions to move; it doesn’t have a move otherwise. Sample Stat Blocks Here are examples of ship stat blocks. Airship Gargantuan vehicle (80 ft. by 20 ft.)Flumphs in earlier editions did have tentacles, but their tendrils did not end in spikes like the 5e image or stat block would suggest. Rather, they were relatively weak and used for communication in the flumphs complex sign language. That spray by the way, was their main form of offense, or rather defense. Flumphs are passive creatures and ...Unarmed Strike. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage. If the target is a creature, the shadow monk can choose one of the following additional effects: The target must succeed on a DC 15 Strength saving throw or drop one item it is holding (shadow monk’s choice).Orcs are burly raiders with prominent lower canines that resemble tusks. They gather in tribes that satisfy their bloodlust by slaying any humanoids that stand against them. Monster Tags: Orc. Environment: Arctic Forest Grassland Hill Mountain Swamp Underdark. Basic Rules, pg. 147. The pirate makes two attacks with its shortsword, or two attacks with its heavy crossbow. Short sword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage. Heavy crossbow. Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 100/400 ft., one target. Hit: 5 (1d10 + 2) piercing damage.

25 មីនា 2021 ... Often portrayed as fearsome yet likable antiheroes, pirates are typically seen as ruthless scoundrels motivated by more than just money.Now the captain and its entire crew are cursed to undeath for an especially heinous act of piracy. A pirate captain skeleton is always close to their treasure hoard, counting and recounting it, never letting it leave their gaze. If disturbed, the captain fights without mercy until it can return to its work undisturbed. Languages Abyssal, Celestial, Infernal, Primordial, Telepathy 120 ft. but can't speak. Challenge 23 (50,000 XP) Proficiency Bonus +7. Amphibious. The kraken can breathe air and water. Freedom of Movement. The kraken ignores difficult terrain, and magical effects can't reduce its speed or cause it to be restrained.Multiattack. The archer makes two attacks with its longbow. Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.Multiattack. The pirate makes two attacks with its shortsword, or two attacks with its heavy crossbow. Short sword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 …The first 3 links in there are the base stats for over 400 ships from lore. They're empty, as in no crew, but there are suggested stats included for crew. The statblocks link further down is outdated, sadly.

Obsidian swordfish.

Direct Crew. When a friendly creature is within hearing distance of the pirate first mate can see makes an attack roll or saving throw, the pirate first mate can utter a command or warning. The creature adds 1d6 to its roll provided it can understand the language. Sneak Attack. Once per turn, the first mate deals an extra 10 (3d6) damage when ... Orcs are burly raiders with prominent lower canines that resemble tusks. They gather in tribes that satisfy their bloodlust by slaying any humanoids that stand against them. Monster Tags: Orc. Environment: Arctic Forest Grassland Hill Mountain Swamp Underdark. Basic Rules, pg. 147.Actions. Multiattack. The assassin makes two shortsword attacks. Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one. Light Crossbow.It seems that in some applications of the stats in D&D 5e intelligence is more how much you've read (or learnt otherwise) rather than any qualifier of problem solving skills. The octopus' wisdom would reflect its tool using and problem solving skills.History and religion skills as well as how languages work support this, but the wisdom tilted ...Skills Arcana +7, Deception +6, Insight +6, Perception +6, Persuasion +6, Stealth +4. Senses darkvision 120 ft., passive Perception 16. Languages Deep Speech, Undercommon, telepathy 120 ft. Challenge 7 (2,900 XP) Proficiency Bonus +3. Innate Spellcasting (Psionics). The mind flayer's innate spellcasting ability is Intelligence (spell save DC 15 ...If damage reduces the undead pirate to 0 hit points, it must make a Constitution saving throw with a DC of 3 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the undead pirate drops to 1 hit point instead. ACTIONS. Multiattack. The undead pirate makes two sword and two tentacle attacks. Longsword.

November 2019. 5e 4th Age Classes: The Barbarian Nov 6, 2019. October 2019. Pokemon 5e Pokedex: Hoenn Oct 30, 2019. Murlocs Oct 7, 2019. August 2019. Shaman: A World of War Class Aug 29, 2019. July 2019. Super Smash Bros. Ultimate 5e …Pirate Captain - DnD Wiki | Dungeons and Dragons (D&D 5E) >> >> Pirate Captain Medium humanoid · Any Alignment Armor Class: 14 ( studded leather armor) hit Points: …Pirate Crews and Governance "The Boatswain" isn't italicized, unlike all the other roles. General Notes. This is optional, as your pages seem very packed without much room to add another trait to many stat blocks, but most creatures with magic items typically have them listed in a trait called Special Equipment. The pirate sniper ignores half or three quarters cover. Dead Shot. The pirate sniper does an extra die of damage with its rifled musket (included in its attack). Actions. Multiattack. The pistol pirate makes two attacks with its rifled musket. Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the . Skip to Main Content. Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and ...Pirates are bandits of the high seas. They might be freebooters interested only in treasure and murder, or they might be privateers sanctioned by the crown to attack and plunder …The pirate makes two attacks with its shortsword, or two attacks with its heavy crossbow. Short sword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage. Heavy crossbow. Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 100/400 ft., one target. Hit: 5 (1d10 + 2) piercing damage.Demon Grinder. Baldur’s Gate: Descent into Avernus. A Demon Grinder is a bulky, armored coach that rumbles loudly as it crushes obstacles and enemies in its path with the help of a swinging wrecking ball. Action Stations. Helm, Weapons: Chomper, Wrecking Ball, 2 Harpoon Flingers. View Demon Grinder Details.Description. It takes a strong personality, ruthless cunning, and a silver tongue to keep a gang of bandits in line. The bandit captain has these qualities in spades. In addition to managing a crew of selfish malcontents, the pirate captain is a variation of the bandit captain, with a ship to protect and command.

Jul 12, 2022 · November 2019. 5e 4th Age Classes: The Barbarian Nov 6, 2019. October 2019. Pokemon 5e Pokedex: Hoenn Oct 30, 2019. Murlocs Oct 7, 2019. August 2019. Shaman: A World of War Class Aug 29, 2019. July 2019. Super Smash Bros. Ultimate 5e Jul 20, 2019.

Description. Knights are warriors who pledge service to rulers, religious orders, and noble causes. A knight's alignment determines the extent to which a pledge is honored. Whether undertaking a quest or patrolling a realm, a knight often travels with an entourage that includes squires and hirelings who are commoners.[5e] Help creating pirate captain I am dming a single group where they just bought a ship and need to fight pirates for a bit of side money and reputation. I have the majority of the pirate ships figured out, I just need help with stat blocks and characteristics for the captain and his right hand crew mates.Languages Sahuagin. Challenge 1/2 (100 XP) Blood Frenzy. The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points. Limited Amphibiousness. The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.Rampage. When it reduces a creature to 0 hit points with a melee attack on its turn, the maw demon can take a bonus action to move up to half its speed and make a bite attack.If damage reduces the undead pirate to 0 hit points, it must make a Constitution saving throw with a DC of 3 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the undead pirate drops to 1 hit point instead. ACTIONS. Multiattack. The undead pirate makes two sword and two tentacle attacks. Longsword.Cargo Hauler. The bosun has advantage on Strength checks. Sea Legs. The bosun has advantage on ability checks and saving throws to resist being knocked prone.These stat blocks can be used to represent both human and nonhuman NPCs. Customizing NPCs. There are many easy ways to customize the NPCs. Racial Traits: You can add racial traits to an NPC. For example, a halfling druid might have a speed of 25 feet and the Lucky trait. Adding racial traits to an NPC doesn’t alter its challenge rating.Jul 12, 2022 · November 2019. 5e 4th Age Classes: The Barbarian Nov 6, 2019. October 2019. Pokemon 5e Pokedex: Hoenn Oct 30, 2019. Murlocs Oct 7, 2019. August 2019. Shaman: A World of War Class Aug 29, 2019. July 2019. Super Smash Bros. Ultimate 5e Jul 20, 2019. Please note that we alternated between the Githyanki and the Githzerai stat blocks. If we tried to include both for each edition, the article would go on forever. AD&D - Githyanki. Frequency: Very rare No. Appearing: 1-4 Armor Class: Variable Move: Variable Hit Dice: Variable (upper limit of 11) % in Lair: 40% Treasure Type: Individual N; lair ...The monkey takes the Disengage, Dodge, or Hide action. Monkey. Monkeys generally flee into the safety of the trees or rooftops when threatened, but can be very friendly if not threatened. Friendly monkeys may dress in fine attire and perform in magic shows with talented magicians. Some trained monkeys can carry a cup and jingle it around to ...

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The yuan-ti's spellcasting ability is Charisma (spell save DC 12). The yuan-ti can innately cast the following spells, requiring no material components: At will: animal friendship (snakes only) 3/day each: poison spray, suggestion. Magic Resistance. The yuan-ti has advantage on saving throws against spells and other magical effects.While I could probably figure something out on my own for different devils, I trust the work of other more experienced players and DMs for this. The 5e monster manual contains stat blocks for lemure, imp, spined devil, bearded devil, barbed devil, chain devil, bone devil, horned devil, erinyes, ice devil, and pit fiends.Excluding Luffy, Sanji is the best at turning enemies into allies, has some of the best one-liners in One Piece (personal opinion), and can flip situations around using words alone (Baratie). Although Zoro is a chad with charisma to spare, he isn't as high in the stat as Sanji.Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 17 (4d6 + 3) necrotic damage. Etherealness. The ghost enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.In addition to managing a crew of selfish malcontents, the pirate captain is a variation of the bandit captain, with a ship to protect and command. To keep the crew in line, the captain must mete out rewards and punishment on a regular basis. More than treasure, a bandit captain or pirate captain craves infamy.Nov 25, 2021 · Jarlaxle is a roguish drow male and leader of the Bregan D’aerthe, a mostly drow group of mercenaries that operate both above the surface and within the underdark. Jarlaxle is a charming man capable of making an ally of many a would be enemy. He is also one of the most powerful males among the drow being both a skilled warrior as well as ... Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Werewolf - A werewolf is a savage predator. In its humanoid form, a werewolf has ... or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it ...Bandit/Pirate Medium humanoid (any race), any non-lawful alignment Armor Class 12 (leather armor) Hit Points 11 (2d8 + 2) Speed 30 ft. Senses passive Perception 10 …Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 5 (1d8 + 1) piercing damage. Bandits rove in gangs and are sometimes led by thugs, veterans, or spellcasters. Not all bandits are evil. Oppression, drought, disease, or famine can often drive otherwise honest folk to a life of banditry. Pirates are bandits of the high seas. A little late for day 3, so here's 30+ Spelljammer monster statblocks updated to 5e! I'm open to comments, questions, and critiques. Monsters were kept as close to the 2e spirit as possible while still being viable in 5e. The linked folder above contains all of these statblocks and any I will create in the future.Pirate Captain - DnD Wiki | Dungeons and Dragons (D&D 5E) >> >> Pirate Captain Medium humanoid · Any Alignment Armor Class: 14 ( studded leather armor) hit Points: 45 (7d8 + 14) Speed: 30ft. Str 16 Dex 14 Con 14 Wis 10 Int 11 Cha 14 Skills: Athletics +5, Intimidation +4 Senses: passive perception 10 Languages: any one language (usually Common) ….

Spellcasting. The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared: Cantrips (at will): fire bolt, light, mage hand, prestidigitation. 1st level (4 slots): detect magic, mage armor, magic missile, shield. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (4d6 + 3) necrotic damage. Etherealness. The ghost enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.Condition Immunities: Blinded Charmed Deafened Exhaustion Frightened Grappled Incapacitated Invisible Paralyzed Petrified Poisoned Prone Restrained Stunned Unconscious. Immune. Damage Types: Acid Bludgeoning Cold Fire Force Lightning Necrotic Piercing Poison Psychic Radiant Slashing Thunder Nonmagical Attacks Non-Silvered Attacks Non-Adamantine ... Stat Blocks for Every Class At Every Tier. This is just something that I find I wish I had on a semi-regular basis: a resource for picking out an NPC that behaves like a reasonably optimized PC in combat, without having to actually operate a whole damn character sheet. There are lots of cheats going on here, and not everything fits all of the ... Pirate Crews and Governance "The Boatswain" isn't italicized, unlike all the other roles. General Notes. This is optional, as your pages seem very packed without much room to add another trait to many stat blocks, but most creatures with magic items typically have them listed in a trait called Special Equipment.Nov 15, 2018 · The Seas of Vodari – 5th Edition Swashbuckling & Sorcery Everything you need to run exciting seafaring campaigns full of swashbuckling action and magical adventure for Fifth Edition. The Seas of Vodari is a full-color book that we are offering in hardcover and PDF. This book provides 200+ pages of material for gamemasters to run exciting seafaring campaigns for 5th Edition. Your players will ... Nov 24, 2018 · Dinosaurs for D&D 5e. November 24, 2018. Happy Holidays! I’ve just released 8 new dinosaurs for your 5th edition D&D game. Between all of the monster books that Wizards of the Coast has put out, they’ve covered most of the standard dinosaurs. I put together stat blocks for 8 additional ones for some added variety. Check out the dinosaurs below! Tier 4 Rogues. Tier 4 rogues are most likely to be encountered by PCs from levels 17 to 20, although you may insert them earlier as a potential patron or mentor figure. A tier 4 rogue is comparable in many respects to a level 20 adventurer, there may only be a handful of such figures in your entire setting.Pirate. You spent your youth under the sway of a dread pirate, a ruthless cutthroat who taught you how to survive in a world of sharks and savages. Now, you've become a feared pirate in your own right. You have indulged in larceny on the high seas and sent more than one deserving soul to a briny grave. Bloodshed and the pursuit of treasure are ... Pirate stat block 5e, [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1]