Eu4 japan ideas

This is a guide about Oda. It has one of the best military ideas in the game. Also it's japanese opm, which complicates things a little. In this guide I'll s...

Eu4 japan ideas. Europa Universalis 4 Wiki. Active Wikis. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Legacy Wikis. AoW: Planetfall Crusader Kings 2 Arsenal of Democracy Europa ...

Ambition: +1 Max promoted culture. Malwa is a Sunni Iqta located in central India. In 1444 it is a medium-sized country, with Garha and Bundelkhand as its vassals. At the 1444 start, Malwa has truces with Delhi (1448), Jaunpur (1448), Bundelkhand (1448), and Garha (1446).

Oda is, in a word, Awesome. I now completely understand why France's Elan! with 20% morale is so powerful. Oda gets 10% from traditions and 10% from being a daimyo and I just obliterated the Shogun's 11k army with my 12k stack. Stackwiped the poor bastard.The most weastern is good.. it runs towards Japan, the rest is not useful. Look at trade ways map. It's worth it to own the new world, but never worth it to colonize it yourself. Make a settlement in Alaska or something and put your capital there, then delete exploration and go conquer the AI's colonies.1. Unify Japan before 1575; 2. Start develop your provinces to 20 and build manufactories there (make sure they are land connected to your capital and part of a state); 3. From 1600 to 1640 save money and embrace the institutions that you haven't embraced yet; 4. From 1640 to 1650 save money and monarch power;Jul 15, 2023 · It was last verified for version 1.28. In an increasingly hostile world the safety of a castle is both a promise of protection and employment. Samurai have for years been abandoning their countryside homes for the cities beneath the walls of the castles of their masters, along with merchants and craftsmen. May 20, 2023 · EU4 1.35 Domination enables Japan to have the strongest military. The DLC buffed Japan with insane military modifiers from a newly revamped mission tree, rew... EU4 allows players to use a number of different multiplayer options and features. Multiplayer games have a different start screen than single player games. One player's computer acts as the "host." Other players are "clients." Thus, if the "host" quits the game, crashes or becomes disconnected from the Internet, the entire game would be offline.

Hello, I chose to play Japan in my last game. My main goal in the game was to establish a strong Japanese state in terms of trade. In order to establish Japan, first of all, "Akamatsu, Amago, Ando, Asakura, Ashikaga -Shogunate-, Chiba, Date, Hatakeyama, Hojo, Hosokawa, Ikeda, Imagawa, Isshiki, Ito, Kikuchi, Kitabatake, Kono, Nanbu, who were vassals of the Ashikaga state on the Japanese ...Thanks for 1.24 'Japan' & 1.29 'Manchu' patch.. But we know that still there are many things to improve Japan in EU4. I know that this is Europa Universalis, so it is more important to take care about European countries first. But still I know those hard works, to improve Japan in EU4, by you dev team.It's really a question of if you want to be Great Britain but in Asia (Japan Ideas) or Prussia but in Asia (Oda Ideas) Iwassnow The Economy, Fools! • 4 yr. ago. Like everything in EU4, it depends on your goals. Primalthirst Level-Headed • 4 yr. ago. If you're going to colonise then Japanese ideas are probably better, if not I'd keep Oda.1. Unify Japan before 1575; 2. Start develop your provinces to 20 and build manufactories there (make sure they are land connected to your capital and part of a …Pruheim • 4 yr. ago. Date as : -10% Dev Cost, -5% tech cost, -10% Idea cost, and -10% core creation cost, if you want to keep a maximum of your power points for the development. Or you can release asakura : -10% Dev Cost, +10% Good producer modifier and 10% production efficiency. Arcenies • 4 yr. ago. I'd say Nanbu is best for purely going ... Europa Universalis IV Modify the World Modify your EUIV experience by checking out the many mods created and shared by the community, including tweaks to almost any aspect of the game. Take a look at the tags for an idea on where to start. When you're ready to create one of your own, check out this handy guide to help get started.Hosokawa is possibly the best pick for unifying japan. They start out with 42 development and a 3/4/3 ruler, which is pretty decent. Their positioning is also the best since they have a lot of straits which can be used to gain advantage easily. They are also the only daimyo that can reliably field 2 cavalry in the beginning, which gives you a ...

I think with 1-2 no cb wars you have enough points of entry to conquer Malacca entirely. Also, going for Mandate of Heaven is almost a natural fit for Japan. Also, with religions you have a ton of options. You can do through incidents: Confucianism (personal favorite), Mahayana, Christian. You can stay Shinto obviously.Court offensive lets you easily stay above 50 power projection for that juicy +1 all mana points. Innovative court removes stab hit on ruler death and makes them live longer which first is good for both monarchies and republics. And innovative offensive just let’s you demolish forts. Court is great. Effects. The country: becomes Japan.; gets new missions.; gets the event ‘New Traditions & Ambitions’, unless it is a custom nation.; becomes an empire.; abolishes the ‘Shogunate’ government reform. loses its cores on every provinces owned by the subject daimyos of the country.; gains a permanent claim on over province in the Japan region, …Majapahit begins the game in 1444 as a Hindu monarchy with the Mandala System government reform. You are in a precarious position, as on the first month the The Fall of Majapahit disaster will trigger, adding +15% all power costs, +15% liberty desire in subjects and −50% average monarch lifespan. This is a heavy penalty, and your goal in the first twenty years will be to end the disaster as ...More Topics Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing, and Literature Religion and Spirituality Science Tabletop …

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No, the requirements of the missions take into account being shinto and having the MoH DLC. If you don't fulfill either of them, the requirements theoretically change. Waruiko • 2 mo. ago. So I went hunting in the code and they do change the requirements, but the rewards also change so the "until end of game" rewards become something like 20 ...Majapahit Campaigns + Shogunate by the year 1500 "Guide". "Proof". Hi everyone, I saw some posts about mixing the two so I thought I'd give it a go! Setup. Focus Admin (You are going to have to spend around 700 admin on stab alone for missions and a No CB war) Disinherit Heir. Estates ( Don't pick a +dev agenda you will want to culture shift ...EU4 being on top of the list, I chose playing as Japan on EU4. The goal was to play as Japan early on and build around the area. Perhaps get some colonists for …It was last verified for version 1.33. The first Second Lady and the second First Lady, Abigail Adams is the wife of John Adams, the first Vice President, and second President, of the United States. She is an erudite lady with an open mind and great intellect whose husband often seeks her advice on political matters and government.

Get colonisation ideas for mass colonizing, get AE reduction for faster conquest, get diplomatic ideas so everyone loves you... etc. #1. Lasagna. Nov 15, 2021 @ 1:56pm goods produced is the best economic modifier in the game. ... Europa Universalis IV > General Discussions > Topic Details. Date Posted: Nov 15, 2021 @ 9:56am. Posts: 16 ...pmpdadypenguinmn Mar 5, 2019 @ 2:47am. Originally posted by luckymarine: I think you can threaten war for your daimyo claims, a refusal starts a war but with the swarm behind you that should be easy enough. That works but unfortunately the claim is on his capitol and you can't threaten war for the capitol.This EU4 1.33 Japan Guide shows how strong the Shogunate is when formed as Uesugi in just 14 years! You can find the link to the ️ 1st part of this run here: • Unifying Japan …It becomes insanely shitty to kill rebels in Indonesia later on when you have to ship troops all over the place. Religious is nice but it'll still take too long to convert provinces if you're expanding quickly. Humanism is the ultimate quality-of-life idea group. Quantity or Offensive.GoodPeetz • 2 yr. ago. I have done this twice on the latest patch as Japan and Kilwa. The requirement has changed so that you do need to own a province in the New World to be eligible to spawn Colonialism. However, the New World province doesn't need to be cored or even fully colonized. In my Kilwa game, I just sent a colonist to a ...Korea's mission tree is very crazy, it gives claims on the entire regions of Japan, Manchuria, North China, South China, and Xinan. Of course, this requires you to go up against the Ming behemoth and the Japanese daimyos. Note the uncolonized Kuril Islands and Ming rump state in the north. 218.Court offensive lets you easily stay above 50 power projection for that juicy +1 all mana points. Innovative court removes stab hit on ruler death and makes them live longer which first is good for both monarchies and republics. And innovative offensive just let's you demolish forts. Court is great.Just make sure not to fight in unfavorable terrain. Your first goal is to conquer at least 13 provinces with Jurchen culture. You already start with 7 and we need 20 to form Manchu. Conquering Haixi, Nanai, and Xibe is enough. These three nations also control the provinces necessary for the first mission of yours.The country: becomes Japan. gets new missions. gets the event ‘ New Traditions & Ambitions ’, unless it is a custom nation. becomes an empire. abolishes the ‘ Shogunate ’ government reform. loses its cores on every provinces owned by the subject daimyos of the country.

Shimazu (Click for full-size) Shimazu's excellent military ideas and starting situation. Shimazu is an old favorite of mine. They start with a core in their neighbor Hyuga, making for easy early expansion. Shimazu's starting position in the furthermost southwest of Kyushu safeguards them neatly. Their flanks are secured by the sea.

Strategies. Pirate republics is a very powerful government type that receives huge income during early game from coastal raiding, and an access to early imperialism-like casus belli. Being in Asia provides an extra benefit of being able to cause early collapse of Ming through devastation caused by coastal raiding.The Knights Hospitaller are an ancient Catholic military order. Arising from a group of nurses and doctors, to care for the sick, around the turn of the millennium this holy order turned to its Knights to throw back the Turkish and Muslim threat. Controlling only the island city of Rhodes the Knights must contend with both the Heathens and the aloof Venetians, as well as heretics in Rhodes itself.This makes most sense to me. Humanist should be taken before you become Emperor of China. 1. JackNotOLantern • 1 yr. ago. That's the best part - you don't become emperor of China, your destroy it. 3. DarkeningHumour • 1 yr. ago. Pretty sure Yuan can choose to become Emperor. It's one of the reasons Yuan is so great.Showing 1 - 5 of 5 comments. Per page: 15 30 50. Europa Universalis IV > General Discussions > Topic Details. This is a common question but still Out of the Oda and Shimazu, which are the best for becoming the prussia of Asia And then, are the Japanese ideas worth replacing this Prussia Japan ideas?Subscribe: https://www.youtube.com/c/TheRedHawkYT?sub_confirmation=1Discord: https://discord.gg/ksDjjUhKHdTwitter: https://twitter.com/TheRedHawkYTNarrated b...If you ignore ideas cause you'll take Japanese ones later, Hosokawa has the best starting provinces and expansion avenues. I prefer them over Uesugi cause most development in Japan is west of Tokyo. Tsuihousha • 6 yr. ago. I'd argue several of the Daimyo's have better idea sets than Japanese ideas and you don't actually have to form Japan.Jul 27, 2020 · The below is one of many player suggested strategies for Tokugawa. Bear in mind, due to the dynamic nature of the game, it may unfold differently for other players. The Tokugawa clan begins in Mikawa and really meek at the beginning. One should always keep army maintenance low until as close as possible to war (by looking at how much morale ... Join our future mps here on Discord: https://discord.gg/NAys3pfTwitch: https://www.twitch.tv/zlewikktvInstagram: https://www.instagram.com/zlewikk/FB Group: ...Ambition: +1 Yearly navy tradition. So is a one-province minor daimyo on the isle of Tsushima, situated between Korea and the rest of Japan. Located on the island of Tsushima, the So clan will have the option to become a Pirate Republic after the Wokou incident has happened. These pirates will now be seen terrorizing the coasts of Korea and Japan.Mercenary is an "all in" idea group, good when you are planning on focusing a lot of effort on buffing mercs to the stratosphere as Demark, Switzerland, or similar. Its best feature is arguably that it unlocks the mercenary militarization govt. reform. [deleted] • 6 mo. ago.

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The religion of a nation will confer specific benefits, enable different mechanics, and affect diplomatic actions as nations of mutually accepted religions have a better chance of reaching agreements with one another. Religion is also connected to unrest and provinces of non-tolerated religions are more rebellious.A+ ideas: Oda, Tokugawa, Shimazu, Date. If you're a REAL MAN: Amago. Also Ainu can be fun, but not really Japanese. eqnea • 3 yr. ago. Oda is my facorite, but of you are not very experienced then may I suggest the white one or the green one with the flag rhst looks like the eye of a fly. CandleJackingOff • 3 yr. ago.Examples: Religious, Exploration, Naval. Tier 3: Idea groups that are good all-around, but never really shine. These groups are rarely a waste, but they don't shake things up or provide the raw power that a tier 1 or 2 idea group can. Examples: Innovative, Trade, Quality/post-nerf Defensive (15% morale).Narf Sep 16, 2014 @ 4:41pm. Offensive, for the buffs and forced march. Quality for a even stronger war machine. If you are expanding hard within Asia trade is also good to steer all the trade your way. And of course, as an empire consisting of a lot of islands, a better and bigger fleet is also great to have. #1.Ambition: Ryukyu is a small island nation south of Japan and Ming. It is most notable for the ‘ The Three Mountains ’ achievement, where the player has to conquer the world by starting as Ryukyu. Ryukyu starts as a tributary of Ming .As of 2009, most people in Japan live in Tokyo, a city that has a population of 36.507 million, according to the U.S. Central Intelligence Agency World Factbook. The estimated population of Japan for July 2014 is 127,103,388.Theocracy is a form of government where power is held by the religious elite. Theocracies get to designate an heir from a list of candidates (except in a papacy government form). Although the choice does not affect the future heir's monarch skills (set at random), they give the player different effects and events once the heir comes into power. Has access to the Divine idea group, unless ...Japan into Mandate. I'm playing as Japan, beat the coast of Ming, it started to explode etc. Now Age of Absolutism started so to fulfill a mission on age mechanics i beat Korea to obtain the Mandate of Heaven. Anyways a few years passed and now there is an event to change my religion to Confucian (I stayed Shinto for the +%10 morale of armies).Time for a chill Portugal colonization game while I observe the updated nations. gauderyx • • 6 mo. ago. As per usual, waiting a week or so before updating the game will make the new expansion much more pleasant, giving them time to iron out unforseen bugs. Cobbil • 6 mo. ago. ….

owns Kyoto (1020) and Musashi (1028). Effects. The country: becomes Japan. gets new missions. gets the event ' New Traditions & Ambitions ', unless it is a custom nation. becomes an empire. abolishes the ' Shogunate ' government reform. loses its cores on every provinces owned by the subject daimyos of the country.Oct 15, 2022 · 47 ratings. [1.34] A Very Thorough Primer on Uniting Japan as Oda [Or Anyone] By Giant Enemy Crab. I wrote this for you. But also for me. It's a detailed analysis on the daimyos in Japan and how Oda is the best-suited for the task. It also covers national idea sets according to their merit, the fringe cases like the -100% culture conversion ... Ashikaga is probably the easiest if you only want to form Japan, but a different option than the rest. Oda has one of the best military idea sets in the game, and they start small but are also surrounded by small countries. If you want an easy time any of the larger diamyos are probably the easiest option, but with the correct alliances and ...Go to eu4 r/eu4 • by ... I played 1 game as Japan picking religious trying to convert everything to Shinto, but I came to the conclusion that apart from the flavor incidents Shinto isn't really good and you don't get enough missionaries to convert. ... 3rd Idea would be to become Christian and take religious Ideas but the Christian event ...While Date ideas certainly look strong, the idea/tech/development cost reductions as well as two underwhelming, to say the least, ship ideas take the set down quite a bit. I personally prefer Ito ideas which feature the same core creation cost and AE reduction, but also contain -5% province warscore cost, +2 tolerance of heathens and +10% goods ...Japanese ideas every time. You can colonize Indonesia with the settler increase and wreck Ming with 15% infantry combat ability and 5% discipline simultaneously. Dolchang Shah • 6 yr. ago. Japan. Korean ideas are shit. Vlisa Electress • 6 yr. ago. Japan, far and away.Go to eu4 r/eu4 • ... Comfort Zone, well, for the sake of colonialism I always went for japanese ideas as they have +20 global settler increase, so I didn't care for Daimyo's national ideas and just wanted someone strong to unite quickly and without much risks/deathwars. But the sentimentality made me chose Uesugi over Hosokawa and Yamana.Advice on Japan Achievement Run. Hi, fellow conquerors. I have never played as Japan and I want to do an achievement run as Japan going for: The Chrysanthemum Throne. Unite Japan as a Daimyo. 2. Made in Japan. Embrace "manufacturies" institution as Japan by … Eu4 japan ideas, [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1]